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What Is Backgammon

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What Is Backgammon

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Try it Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als Erster alle eigenen Steine aus dem Spielfeld abtragen kann. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als. Backgammon ist ein Spiel für zwei Spieler, das auf einem Brett gespielt wird, das aus vierundzwanzig länglichen Dreiecken, genannt Punkte, besteht. Backgammon Gold – Download the classic board game on your Smartphone/​Tablet and play against the strongest Backgammon AI in the world. ** Over 2 million. Red's checkers Wm Kader Polen 2021 in the opposite direction, and both players bear off to the left. Nihon Kiin. Basic Rules Introduction Belvedere Vodka 3l is Quiz App Q: What What Is Backgammon the ace-point? What equipment do I need to play? Other Topics. This section may be confusing or unclear Wie Spielt Man Dart readers. Test your skills at reading backgammon notation by setting up a board and following along in this interesting game. Paul Magriel was a key witness for the defence, contradicting Roger Nelson, the expert prosecution witness, by saying, "Game theory, however, really applies to Euphoria Game Screenshots with imperfect knowledge, where something is concealed, such as poker. The purpose of the rule is to avoid long games in which one player tries for a gammon rather than double the opponent out for one point. The addition of the doubling cube is believed to have happened in New York City in some gaming club of the Lower East Side. Backgammon is one of the oldest known boardgames. The object of the game is to move your pieces along the board's triangles and off the board before your opponent does. There are a few different ways that this game is played. A backgammon is a win with the same premise as a gammon, but the opponent also has one or more of their checkers in the winner’s home area. In a regular game, backgammon is worth three points. How to Play Backgammon You’re now well versed in the basic terms, and you know how to set up the game board. Backgammon is played on a board that consists of 24 narrow triangles that are called points. The triangles alternate in color and are grouped into four quadrants of six triangles each. There are four types of quadrants: the player's home board and outer board, and the opponent's home board and outer board. Backgammon is a member of the tables family, one of the oldest classes of board games. Backgammon involves a combination of strategy and luck (from rolling dice). While the dice may determine the outcome of a single game, the better player will accumulate the better record over a series of many games. Backgammon is a game for two players, played on a board consisting of twenty-four narrow triangles called points. The triangles alternate in color and are grouped into four quadrants of six triangles each. The quadrants are referred to as a player’s home board and outer board, and the opponent’s home board and outer board. The first moves of a backgammon game are the opening moves, collectively referred to as the opening, and studied in the backgammon opening theory. Backgammon opening theory is not developed in as much detail as opening theory in chess, which has been widely studied.

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What Is Backgammon
What Is Backgammon
What Is Backgammon

Durante cada enfrentamiento, el jugador que primero logre alcanzar la cantidad de puntos estipulada, se considera ganador.

Los puntos de juego se obtienen de acuerdo al reglamento internacional del backgammon, o sea, 1 punto por cada juego simple, un gammon concede 2 puntos y el backgammon confiere 3 puntos.

Se han creado numerosos programas para simular el juego. Algunos de ellos son Snowie, Jellyfish, GNUBG entre otros.

Hay muchas variantes de las reglas del backgammon normal. The "Jacoby rule", named after Oswald Jacoby , allows gammons and backgammons to count for their respective double and triple values only if the cube has already been offered and accepted.

This encourages a player with a large lead to double, possibly ending the game, rather than to play it to conclusion hoping for a gammon or backgammon.

The Jacoby rule is widely used in money play but is not used in match play. The "Crawford rule", named after John R.

Crawford , is designed to make match play more equitable for the player in the lead. If a player is one point away from winning a match, that player's opponent will always want to double as early as possible in order to catch up.

Whether the game is worth one point or two, the trailing player must win to continue the match. To balance the situation, the Crawford rule requires that when a player first reaches a score one point short of winning, neither player may use the doubling cube for the following game, called the "Crawford game".

After the Crawford game, normal use of the doubling cube resumes. The Crawford rule is routinely used in tournament match play.

If the Crawford rule is in effect, then another option is the "Holland rule", named after Tim Holland , which stipulates that after the Crawford game, a player cannot double until after at least two rolls have been played by each side.

It was common in tournament play in the s, but is now rarely used. There are many variants of standard backgammon rules.

Some are played primarily throughout one geographic region, and others add new tactical elements to the game. Variants commonly alter the starting position, restrict certain moves, or assign special value to certain dice rolls, but in some geographic regions even the rules and directions of the checkers' movement change, rendering the game fundamentally different.

Acey-deucey is a variant of backgammon in which players start with no checkers on the board, and must bear them on at the beginning of the game.

The roll of is given special consideration, allowing the player, after moving the 1 and the 2, to select any desired doubles move. A player also receives an extra turn after a roll of or of doubles.

Hypergammon is a variant of backgammon in which players have only three checkers on the board, starting with one each on the 24, 23 and 22 points.

The game has been strongly solved , meaning that exact equities are available for all 32 million possible positions. Nard is a traditional variant from Persia in which basic rules are almost the same except that even a single piece is "safe".

All 15 pieces start on the 24th wedge. Nackgammon is a variant of backgammon invented by Nick "Nack" Ballard [18] in which players start with one less checker on the 6-point and midpoint and two checkers on the point.

Russian backgammon is a variant described in as: " In this variant, doubles are more powerful: four moves are played as in standard backgammon, followed by four moves according to the difference of the dice value from 7, and then the player has another turn with the caveat that the turn ends if any portion of it cannot be completed.

Gul bara and Tapa are also variants of the game popular in southeastern Europe and Turkey. The play will iterate among Backgammon, Gul Bara, and Tapa until one of the players reaches a score of 7 or 5.

Coan ki is an ancient Chinese board game that is very similar. Plakoto , Fevga and Portes are three versions of backgammon played in Greece.

Together, the three are referred to as Tavli. Misere backgammon to lose is a variant of backgammon in which the objective is to lose the game.

Tabla is a Bulgarian variant of Backgammon, played without the doubling cube. Other minor variants to the standard game are common among casual players in certain regions.

For instance, only allowing a maximum of five checkers on any point Britain [25] or disallowing "hit-and-run" in the home board Middle East.

Backgammon has an established opening theory , although it is less detailed than that of chess. The tree of positions expands rapidly because of the number of possible dice rolls and the moves available on each turn.

Recent computer analysis has offered more insight on opening plays, but the midgame is reached quickly. After the opening, backgammon players frequently rely on some established general strategies, combining and switching among them to adapt to the changing conditions of a game.

A blot has the highest probability of being hit when it is 6 points away from an opponent's checker see picture.

Strategies can derive from that. The most direct one is simply to avoid being hit, trapped, or held in a stand-off. A "running game" describes a strategy of moving as quickly as possible around the board, and is most successful when a player is already ahead in the race.

As the game progresses, this player may gain an advantage by hitting an opponent's blot from the anchor, or by rolling large doubles that allow the checkers to escape into a running game.

The "priming game" involves building a wall of checkers, called a prime, covering a number of consecutive points. This obstructs opposing checkers that are behind the prime.

A checker trapped behind a six-point prime cannot escape until the prime is broken. Because the opponent has difficulty re-entering from the bar or escaping, a player can quickly gain a running advantage and win the game, often with a gammon.

A "backgame" is a strategy that involves holding two or more anchors in an opponent's home board while being substantially behind in the race.

The backgame is generally used only to salvage a game wherein a player is already significantly behind. Using a backgame as an initial strategy is usually unsuccessful.

For example, players may position all of their blots in such a way that the opponent must roll a 2 in order to hit any of them, reducing the probability of being hit more than once.

Many positions require a measurement of a player's standing in the race, for example, in making a doubling cube decision, or in determining whether to run home and begin bearing off.

The minimum total of pips needed to move a player's checkers around and off the board is called the "pip count".

The difference between the two players' pip counts is frequently used as a measure of the leader's racing advantage.

Players often use mental calculation techniques to determine pip counts in live play. Backgammon is played in two principal variations, "money" and "match" play.

Money play means that every point counts evenly and every game stands alone, whether money is actually being wagered or not.

The format has a significant effect on strategy. In a match, the objective is not to win the maximum possible number of points, but rather to simply reach the score needed to win the match.

For example, a player leading a 9-point match by a score of 7—5 would be very reluctant to turn the doubling cube, as their opponent could take and make a costless redouble to 4, placing the entire outcome of the match on the current game.

Conversely, the trailing player would double very aggressively, particularly if they have chances to win a gammon in the current game.

In money play, the theoretically correct checker play and cube action would never vary based on the score. Q: What is the bar?

The bar is the raised ridge down the center of the board that divides the inner table from the outer table.

The bar is where you place checkers after they have been hit. Q: What are the inner and outer tables? Most backgammon boards fold in half.

The two halves of the board are called the inner table and the outer table. The side the inner table is on depends on how you set up the checkers.

If you bear your checkers off to the right, then the inner table is on your right; if you bear off to the left, then the inner table is on your left.

Q: What is the mid-point? That is the name of the point on your opponent's side of the board where you have a stack of five checkers at the start of the game.

It is also called your "point" because the checkers on that point are 13 spaces away from being borne off. The opponent's mid-point is your point.

Q: What is the bar-point? The bar-point is another name for the seven-point. It is the point next to the bar that has no checkers on it at the start of the game.

Q: What is the ace-point? The ace-point is another name for the one-point, the last point you can move your checkers to before bearing them off.

Your two farthest back checkers start on the opponent's ace-point. Moving the Checkers. Q: Can I pass when it's my turn?

No, you must play your roll if there is any legal way to do so. If you can't play all of your numbers, you must play as many as you can.

Q: Can I play one number in such a way as to avoid playing the other? No, you must play both numbers of a roll if possible. Sometimes this means having to make a move you don't like so that your other number can also be played.

Q: What if I can only play one number? If you can play one number but not both, then you must play the higher one. Q: Is hit-and-run allowed also known as "pick and pass"?

Yes, if you hit a checker, you are allowed to run your hitter to safety. Here is an example:. Here are some examples:. So the only possibility for stalemate is both players on the bar and both players closed out, like this: But this position can't happen.

If it could, what was the position before the last hit? A player who was on the bar and closed out cannot hit his opponent. Stalemate might be possible, though, if one of the players makes an illegal play.

See this post by Bob Johnson. Common Terms. Q: What is a blot? A blot is a checker residing alone on a point. If an opposing checker lands on your blot, the blot is hit and placed on the bar.

The bar is the raised ridge down the center of a backgammon board separating the players' home boards from their outer boards.

The bar is where checkers are placed after they have been hit. Q: What does it mean to make a point? You make a point when you bring two or more checkers together on the same point.

You now own that point and your opponent may not land or touch down there as long as your checkers remain. Q: What is a prime?

A prime is six consecutive made points. We are happy that you are joining the Backgammon-Rules. Your email address will not be published.

Save my name, email, and website in this browser for the next time I comment. Backgammon has been around for quite some time in one form or another.

Definition of the backgammon game Backgammon is a game for 2 players that you play with checkers and dice on a backgammon board. The game follows its evolution until the 16th century and takes its final name of backgammon.

The doubling Cube The addition of the doubling cube is believed to have happened in New York City in some gaming club of the Lower East Side. If he does so, he is now the owner of the cube and only he can offer to redouble again.

In fact, historians have uncovered evidence that a version of the backgammon may have existed as early as 3, BC.

There is also evidence that backgammon was a popular game played by the ancient Romans. The modern-day version of backgammon has been played throughout the world since the 19th century.

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What Is Backgammon

What Is Backgammon
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